Introduction

This blog is about future possibilities for parser based Interactive Fiction: things that would take a lot of work, but are not out of reach.

Artificial Intelligence has a lot of potential for IF. An extreme example is the holodeck from Star Trek: The Next Generation, which can be used to generate arbitrary scenarios from a brief verbal description. It is easy to treat AI as a black box that magically does what you want it to, but I am more interested in what is achievable with the tools we have right now.

So there is a tension in this blog: as a programmer, I want to make sure it stays down to earth and practical. But since the focus is on future possibilities, the implementation detail will sometimes be quite limited.

David Fisher, October 24th 2015

(If you're curious, you can find out more about me at davidfisher.info, including some of my Interactive Fiction).